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	<title>Normal generation indexed face set</title>
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    <X3D xmlns='http://www.web3d.org/specifications/x3d-namespace' id='x3d' showStat='false' showLog='false' x='0px' y='0px' width='800px' height='600px'>
      <Scene DEF='scene'>
        <Viewpoint position="2.95336 0.84129 1.56876" orientation="-0.21047 0.97201 0.10436 1.10523" zNear="1.37304" zFar="6.21649" description="defaultX3DViewpointNode"></Viewpoint>
        <Shape>
          <Appearance>
            <Material diffuseColor='1 0 0' specularColor='.2 .2 .2'></Material>
          </Appearance>
          <IndexedFaceSet coordIndex='0 1 2 3 -1 0 3 4 5 -1 0 5 6 7 -1 0 7 8 1 -1 9 10 11 12 -1 9 12 13 14 -1 9 14 15 16 -1 9 16 17 10 -1 18 14 13 19 -1 18 19 8 7 -1 18 7 6 20 -1 18 20 15 14 -1 21 22 11 10 -1 21 10 17 23 -1 21 23 4 3 -1 21 3 2 22 -1 24 22 2 1 -1 24 1 8 19 -1 24 19 13 12 -1 24 12 11 22 -1 25 20 6 5 -1 25 5 4 23 -1 25 23 17 16 -1 25 16 15 20 -1'>
            <Coordinate point='0 1 0 0 0.1 0.1 0.05 0.05 0.05 0.1 0.1 0 0.05 0.05 -0.05 0 0.1 -0.1 -0.05 0.05 -0.05 -0.1 0.1 0 -0.05 0.05 0.05 0 -1 0 0.1 -0.1 0 0.05 -0.05 0.05 0 -0.1 0.1 -0.05 -0.05 0.05 -0.1 -0.1 0 -0.05 -0.05 -0.05 0 -0.1 -0.1 0.05 -0.05 -0.05 -1 0 0 -0.1 0 0.1 -0.1 0 -0.1 1 0 0 0.1 0 0.1 0.1 0 -0.1 0 0 1 0 0 -1'></Coordinate>
          </IndexedFaceSet>
        </Shape>
      </Scene>
    </X3D>
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